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Mon
6
Apr '09

Choosing your destiny?

Rog posted in

Well that's one hope shattered.

It looks like Star Wars: The Old Republic will have you choosing sides when you create your character. I haven't been keeping up on details for TOR so I've been caught with wishful thinking that BioWare might let players reach their destiny through gameplay and story, but here you go: pick a class, pick a faction.

I'm not fond of the two-faction this-side-or-that system that's become the defacto norm for MMORPGs. Horde versus Alliance, Destruction versus Order (why couldn't Chaos be a third faction?), Freeps versus Creeps (okay that's mostly one faction), and now Republic versus Sith.

At the very least, I was thinking players might be able to switch sides, or have some sort of ambiguity, but that doesn't seem likely if your class choice also selects an allegiance.

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(9:31 pm)

Comment by Chris F (not verified)
Apr 13, 2009 8:42am

bah, I agree.

I hate set "sides". No change for political or spy intrigue. You are firmly "entrenched" on a side regardless of what you want to do in game. Bounty Hunter should be able to be middle of the road. Changing sides should have a major impact on things (EQ2 had a mechanism to do so, iirc) but should still be an option.

Obvious polarization is just so, so, boring and predictable.