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Tue
21
Oct '08

Finally official, KOTOR as an MMORPG

Rog posted in

I suppose I should change my old blog category of "BioWare MMO" to "The Old Republic".

I believe that it wasn't so much of a secret as it was BioWare testing the waters. Star Wars was an obvious choice, but it's a license that's been heavily over-used and has already been attempted as an MMORPG. I think they were measuring just how much anticipation there was. Turns out quite a lot.

The pivotal factor? BioWare themselves.

BioWare has incredible talent to tap from and they have a unique (in this industry) approach towards universes created by others, they delve into them as if they were their own. That's what made Knights of the Old Republic into magic and I think we're all betting they can do it again.

Despite that, I've been pointlessly crossing my fingers, wishing BioWare would use one of their own IPs for their upcoming MMO. At first I thought the chances of Star Wars were slim. Oh how wrong I was. It became more and more obvious it was the fan favourite and earlier this year it was all but cemented in.

I'm still not sure whether to jump for joy or cry. I'd have loved to have seen BioWare use the Mass-Effect universe, or try something altogether new. At the same time, an MMORPG from BioWare comes with excitement and if they must do Star Wars, I'm pretty happy it's in the KOTOR deep-dark-in-the-past setting.

If anyone can do it right, I'd bet my money on BioWare.

(4:11 pm)