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Fri
28
Sep '07

Old Raid Content, part two

Rog posted in

My previous article was linked at WoW Insider and I think some of the folks replying there have misunderstood the point of my original article.

I don't think going back and doing any of the old raiding instances again is insurmountable, nor terribly difficult for players like myself that are already experienced with them. It was about casual players who either have started WoW more recently, or never had the time and the energy to raid in the first place.

The point was, Old Raid Content is still Raid Content and I don't think it should be.

In other words, I don't think the old raids should be maintained as raids at all and specifically not within the scaled Hit system as it is now. Instead of being ?? / 73 bosses, they should be level 70 or even level 63, flat out. They ~should~ be absolutely and completely trivial to a current raiding guild and only a moderate challenge to complete newbs in a 5-10man group.

Why? Because leveling a character for the first time completely skips that content at the moment. It's old and it should be reduced to casual content, even if just for the sake of players who wish to see the storyline and lore aspects. Do I think it's silly if some ultra-geared rogue goes back and solos Onyxia? Sure I do, but that's a price to pay. I think it's even sillier for this content to be wasted on occasional nostalgia for raiding guilds when it could be fresh content for a large number of players.

It's absurd to take 30-40 players back to AQ40 or Naxxramas, even more absurd that they typically still wipe.

This isn't meant to be a debate of casual vs raiding, because it's not exactly premium raid content or loot-centric, there's lots of that with TBC. It's straightforward: That content is past its time for raiding, just hand it down.

I think it's a dying cause though, because the "casual" player population in WoW is swiftly dwindling.

(8:00 pm)