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Tue
15
Jul '08

Throwing the Fun Factor out with the bathwater

Rog posted in

Well Funcom is starting to get to me. It's not the bugs, it's not directly the lack of content, but it's related.

Removing experience from grey quests was a big warning sign, after much negative reaction to that, they're reversing it, but the situation is now clear: Funcom is starting to stretch content.

Now the big blow to myself and everyone within my guild: Apprenticeship has been reduced to just 20 levels. This makes it nearly useless, because they don't have a reverse counterbalance (like City of Heroes' Exemplar / Reverse-Sidekick), so most players of disparate levels can no longer group together in a meaningful way.

I accoladed the Apprentice (Sidekick) feature prior to release. Now they've just flushed it down. In one move, they've removed a large chunk of the fun factor out of the game for me. It's hugely disappointing, even moreso that it worked. Members of my guild had become well accustomed to it.

This game is already lacking a great deal of the features and content that many were expecting. Removing one for the sake of trying to slow people down in the leveling process, that's just mind-boggling to me. This game didn't need any steps backwards.

I sure hope they come to their senses and revert this in the next patch or two.

(12:59 am)